EXPERIENCE
UI Artist
Lost Boys Interactive (2022-current)
Create and implement UI/UX look & feel
Generate visual concepts, develop and present pitches for game UI features, interfaces, and iconography
Iterate on art and design concepts based on feedback
Concept Artist
Razor Edge Games (2019-2022)
Quickly iterated concepts for use by production artists to create game content while ensuring consistency
Contributed original visual design ideas to explore possibilities through discussion with the art team
Provided in-depth research and reference material to inform designs
Game Artist/UI Designer
SNHU, Hewlett Project (2019-2021)
Created concept designs, game assets, and background paintings
Designed all UI from inception to final product including HUD, menus, and chat systems
Illustrator/Graphic Artist
TCI (2014-2019)
Collaborated on and delivered iterative drafts of illustrations, charts, and schematics according to the production schedule
Created templates, assets, style guides, and best practices for a variety of art and design projects
Designed and created graphic collateral for many subscription components including video games, simulations, animations, and web pages
Developed and maintained a repository of art assets to be used across the company
Game Artist
LRNG, Google Project (2018)
Designed UI including HUD and menu
Created game concepts, game assets, and background paintings
Production Artist
WiSTONE Entertainment (2018)
Supported marketing by creating art and sales support assets
Built, managed, and visualized product promotions
Matte Painter
X7 Productions, "Star Wars Legends - Sith Lords" Short Film (2016)
Generated concept work for props and environments
Made finished environment pieces to be included in final film
Concept/Game Artist
“Tremble” Video Game (2013-2014)
Generated concept work for characters, props, and environments
Made finished environment pieces in the form of game-ready assets
Created a photoshop brush set for environment artists on the team
Visual Development/Background Artist
Adobe, “Enlighten” Short Film (2013-2014)
Explored and developed multiple aspects of the film in pre-production
Painted backgrounds for the film in accordance with a style guide
Featured Artist
TOMS (2011)
Met with clients to conceptualize ideas through discussion and sketching
Collaborated with other artists to generate large quantities of work in a short amount of time
SKILLS
Concept Art
Game Art
Illustration
UI Design
Background Design
Graphic Design
Visual Design
Photo Compositing
Motion Graphics
3D Modeling
Marketing Art
PROGRAMS
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Adobe After Effects
Adobe Animate
Autodesk Maya
Pixologic ZBrush
Blender
Zeplin
Microsoft Office
EDUCATION
BFA, Animation/Illustration 2014
San Jose State University